hair trouble

Ive been working a an indy model( not a great likeness) and ive given his some hair, but i can’t figure out how to rigg the curve fields , so when i move the rigged emitter the hair goes out of shape because the fields don’t follow, if any understands what i’m on about and coiuld help i’d be very gratefull




Parent the Curves to the Head Bone. In Pose mode Shft-RMB select all Curves then the Head Bone, Ctrl-P >> To Bone.


cheers mate