I’ve been working on a short film called the Lobotomy for quite a while (http://www.behance.net/gallery/The-Lobotomy/4557769), and here’s my latest scene.
The volumetric lighting on the left is done in Blender Internal and added using the compositor. Apart from that, all I did for compositing was adding a bluish color to make the scene look cooler, adding a vignette and a very tiny bit of lens distortion.
Any criticism is welcome! I’m particularly interested in how I can make this scene more photo-realistic, and perhaps more ominous and dark.