I am new to this forum and also a beginner in Blender.
I never used sculpting before, so I’d like to hear your advice.
I also have one little question: When I’m in sculpting mode, the head has a lot more details. But when I switch to object mode a lot of details (teeth, scars,…) are gone.
Did I do something wrong? Or does Blender do this because the object is too heavy otherwise, but will render perfect like it should?