Halo 2 Networking Techniques

I believe that the Game Developer’s Conference 2005 recording: Recreating the LAN Party Online: The Networking and Social Infrastructure of Halo 2 ,may help those of you who are working on a stable solution for “blender multiplayer” and other networking applications.

It may be helpful to view the other recordings also. Notable presentations are:

  • HazMat Hotzone: First-Person First Responder Gaming
  • PeaceMaker: A Game That Teaches Peace in the Middle East
  • Machinima: Using Games to Change Filmaking and Instructional VideoI have not viewed all of the videos.

Go to http://www.pqhp.com/cmp/gdctv/ to view the videos.

Note: The videos are delivered in FLV format and can be cached to your computer for archiving. FLV files can be played using VLC Player located at
http://www.videolan.org/vlc/

Enjoy the videos. May they inspire you beyond your greatest limitations.

-Guru202-

it might work, but I doubt it…

good luck tho :slight_smile:

Let me guess, you have nothing better to do.

This could be the bump to end all bumps, but I am putting together a collection of BTS and developer Halo materials to be uploaded to the internet archive once complete.

This one presentation is one that continues to allude me.

GDCs audio recording of this talk was lost (they only recorded the japanese translated audio in the room) and this video seems to be the only evidence left.

I have scoured the web archives and other forums and this is one of the rare posts where I have seen someone mention/link the video stream. I even went as far to contact Chris Butcher himself, and he was very helpful and provided some of his presentation notes, but even he does not have a copy of this talk archived.

Guru20 (or anyone else) in the unlikely event you’re out there, please get back to me if you somehow still have these files archived somewhere.