HALO effect in cycles

Hi there! I’d like to know, if it is possible to make HALO effect in cycles as it was in internal.
If yes HOW??

If that’s what you’re after, render layers in Cycles and compositing, like in ol’ bi


THX… I forgot to explain it deeper… I meant halo effect as it is available as option in spot lamp in internal… You know for example when sun is shining to dusty rooom or something like that http://www.metalix.co.nz/blog/2011/september/nature_academy/plants.jpg

You are for volumetric lights…Could be faked, depending on scene using same setup


The rays are on separate render layer with gausian filter.


Thanks :smiley: Helped me…