Halo lights


Im trying to do a basic animation with a logo and a back light with Halo on.

The still frames are looking great but when the animation is runing the halo rays are to nervous flicking around as they ware borning from a laser machine. In fact they are behaving exactly like laser rays.

I would like to achieve that dense smoke atmosfere with the rays moving smothly and slowly acording to the logo rotation…

Any ideas?

Thanks in advance,

a blend file? an image?a screenshot? a video?
would be nice if we had a better overview of what’s going on.
Anyhow, try lowering Force or Normals and definitely Amount in the Particle Motion tab. Also, raise your Halo size in Materials panel, if you already haven’t.
Or, google “Blender smoke tutorial”.