This tutorial will show you how to create a camera rig which mimics the look of a hand-held camera using softbodies.
A tutorial similar to this was published a few years ago, but this one is for 2.5. The hand-held, overshooting of the camera combined with Vector Blur can really give your animation a realistic look, as if it was shot “on the run.”
[video]http://youtu.be/hlKKcUk6ydQ[/video]