Hand rig problems

I’m trying to dissect/construct nozzy’s driven hand rig, but I can’t get the action constraints down. I set the bones up and I-key them, but I can’t get that to show up in the action window.

Can anyone point me in the right direction?

did you set the vertex groups and parent the mesh to the bones?

you said you i keyed them. they need more than one key to move porbably.