hand rigging

I have five fingers parented to a hand bone, as shown in the tut

at the wierdhat site

when I move the hand, all the ik solvers at the ends of the fingers

stay behind? :-?

is there a way to set up the hand so that when I want to move

the hand only, the fingers will remain in thier last postion?

when I move the hand now, the fingers stretch and bend out of shape



Parent the IK solvers to the bone of the hand.


think is saw it in the hand tut, maybe you missed the “parenting the .null” part. if i clairly understand, it’s the little bone.null who stay behind.

that works great :smiley: :smiley: