hand sculpt

hi everyone
i’m working on this dynamic topology sculpture this days:

thinking about retopoing and finish it in multires, but maybe i should finish it with dynatopo first…
btw… any suggestion/critique is more than welcome :wink:


Very nice sculpt, put a grave around it and you have an excellent work … this is very promissing, keep it up Ogre :slight_smile:

thanks, the grave is a great idea.
i’ll refine the hand a little bit more then i’ll try to set up a scene :wink:

retopo done.
it’s totally not good for animations, but that’s not the purpose so… i hope it’s not a too bad retopo :slight_smile:

nice work on the sculpt :wink: