Hand Tools

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(Nobody knows what’s going on inside)
Keyframes + Graph editor = Simple digital counter.
No teeth, no gears, no tears, no “Woo_man” no cry.

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Oh… new style! I like it!! :slight_smile:

And very simple (just to break the familiar)
My appreciation and gratitude; thank you very much.
The method is in the video below.
Add a curve and bevel it first in Object Data Properties - Geometry - Bevel. Directly below, you will find Start & End Mapping.
You can use one of them, but the default value for (Factor Start) is zero, so use (End) to start the animation from zero.
If you want to use (Factor Start), you must set (End) to zero instead of the default value of 1.

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Well, that Wheel Hoe isn’t so much a hand tool anymore, althouhg it’s skilfully modeled and presented :wink:

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I couldn’t find a place to put the motor!! :smile:

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