Handbag

(animator80) #1

This was done for a product viz. The aim was to achieve photorealism. Used HDRI reflections for the buckles. Texturing took the longest amount of time. Rendered with Blender internal renderer. Composited in Photoshop.

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(TheANIMAL) #2

Not photorealistic, but a very, very nice render. The black handbag will be too dark for many peoples monitors though so you’ll need to light it a bit.

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(patricia3d) #3

Your bag is looking real.

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(ID_John) #4

I like bag texture, but not with black background. :wink:

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