Hello is there a way to hang a dynamic or rigged body? I would like something hanging so that when i shoot it; it sways a little. Thank you very much
Look into rigid body constraints. It basically creates an invisible bond between two objects such that they can swing and move around a bit on their own but are still attached.
does this work with the blender game Engine?
Yes.
I believe that it is the only non-actuator constraint that does work in the Game Engine.
Dynamic should be the way to go. If it flies too much or not enough try to adjust the MA settings, click the DYN button on material tab where you usually pick the color for a basic MA. Are you shooting arrows or bullets or cheetahs or something like that?
go to that tab who looks like three arrows and give it a constraint thats rigid body joint.