thought I’d share my attempt at making a pumpkin. Basically I’m trying to improve my use of procedural textures and overall improving my modeling. I’ve posted a quick render that actually has my reference photo on a plane in the bg. I’m having a bit of trouble getting the fine lines though… and I really don’t want to add more mesh to do it.
any suggestions would be appreciated.
the .blend file is included below,
pumpkin.blend (596 KB)