Apologies if this has been covered elsewhere - I did search first!
I am very new to cgi and blender (just learning my way at the moment) and I’d like to find out if there is a way to get hard folds / creases into an object which you’ve subsurfed. My guess is that you can’t, because subsurfing seems to apply to a whole object, not just a selected set of verts. If this is the case, what is the best way to achieve say a ‘hard’ cornered cube with a nicely subsurfed hemispherical depression in one face (the interface between the depression and the cube face also being a hard crease)?
thanks
Matt