Hard light blending Photoshop style?

Maybe i’ts time to make a counter question:

What for do you need a “hard light” blending node… what’s the wanted effect… or the context… maybe you are better off with using somethgin completly different ?

Because like also for example here:

There is some reference to Adobe… but not real explaination how in photoshop this filter is “defined”…
Also i do especially quotet his:

Ultimately, it is a meaningless blend mode within a raytracing context.
since you also mentioned it in the title of this topic…

What i mean is… maybe the general idea of hard liht is somehow differently interpreted by Adobe… or even the general idea ( https://en.wikipedia.org/wiki/Hard_and_soft_light ??) can be meet better with an 3D rendereing app than with any photo filter ???

Also this…

…is not really… :thinking: accurate…

Or maybe you want somethign maybe more like this:

( the link to www.minimaexpresion.es … comic style filter/ render is still online )

…so maybe the context is more significant tthan the term or get-used-version from any company ??

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