Noobish modeling question: I’m making a robot for a bit of closeup animation (fanart, in case you recognize it), and on the fingertips I have a bit that’s going to be in the model 12 times (4 per finger), all quads, but with a 13-edge pole. I’ve seen a lot of “poles with more than 5 edges are bad”, but it seems to be all about soft stuff, or at least curved – this is flat and rigid, and isn’t supposed to deform at all when rigged.
Although I’m going to use it in Blender exclusively, I intend to make it freely available (non-commercial use, of course), and I’d like it to be as portable as feasible. Is this going to be enough trouble that I should rework it? If so, I’d appreciate advice on the best arrangement of faces.
DUM-E Finger 006.blend (464 KB)