# \[Hard Surface\] Automotive modelling. Just stuck here with awkward topology

**URL:** <https://blenderartists.org/t/hard-surface-automotive-modelling-just-stuck-here-with-awkward-topology/1296583>\
**Category:** Modeling\
**Tags:** retopology, hard-surface\
**Created:** [April 6, 2021, 11:28am UTC](https://blenderartists.org/t/hard-surface-automotive-modelling-just-stuck-here-with-awkward-topology/1296583 "2021-04-06T11:28:38Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![muhuk](https://blenderartists.org/user_avatar/blenderartists.org/muhuk/32/2270_2.png) [@muhuk](https://blenderartists.org/u/muhuk)\
**Post date:** [April 6, 2021, 12:26pm UTC](https://blenderartists.org/t/hard-surface-automotive-modelling-just-stuck-here-with-awkward-topology/1296583/5 "2021-04-06T12:26:03Z")

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Also you can consider using the shrink-map method [explained here](https://blenderartists.org/t/g4m-betty-bomber-wip-mini-tutorial/1277358) as an aid.

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