Hi all! I started to model this TIE fighter just for fun and to practice hard surface modeling (got the measures from someplace, the fighter’s 7.5 m high, dude’s 180 cm). I have used earlier loop cuts to sharpen edges, but this time I’ve been using only creases and edge split modifier on this model - but I think that this way the edges look too sharp.

I’d like to know what method do you prefer to create sharp edges?

Thanks in advance