Hardware controller for Camera view Fly Navigation?

Hi folks,

Fly navigation is a great way to animate your camera movement, but it’s not very controllable.

Sometimes it moves too fast, so you press shift, and it’s too slow.

A great solution would be to be able to do it using one or even two joysticks, kinda like flying a helicopter i guess (not that i ever did that haha). Or a games controller.

I"m sure in Hollywood they’ve got these kind of custom tools and hardware when they’re doing their animated movies, so their “camera man” can fly through the scene for the best angles for the shot.

Any ideas / thoughts on this?

Cheers! … D

Apparently not such a strange idea, there’s a product available for Maya, 3DS Max etc:

Anything similar for Blender?