# Has anyone made sword combat animations for the UE5 Manny skeleton?

**URL:** <https://blenderartists.org/t/has-anyone-made-sword-combat-animations-for-the-ue5-manny-skeleton/1656678>\
**Category:** Animation and Rigging\
**Created:** [November 3, 2026, 4:34pm UTC](https://blenderartists.org/t/has-anyone-made-sword-combat-animations-for-the-ue5-manny-skeleton/1656678 "2026-11-03T16:34:38Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Eyyub\_kucukavci](https://blenderartists.org/user_avatar/blenderartists.org/eyyub_kucukavci/32/1534649_2.png) [@Eyyub\_kucukavci](https://blenderartists.org/u/Eyyub_kucukavci)\
**Post date:** [November 3, 2026, 4:34pm UTC](https://blenderartists.org/t/has-anyone-made-sword-combat-animations-for-the-ue5-manny-skeleton/1656678/1 "2026-11-03T16:34:38Z")

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Hi everyone,

I’m a solo developer making a medieval strategy/action game in Unreal Engine 5. I’m looking for sword combat animations and wondered if anyone here has made something similar, or can point me in the right direction.

Here’s my current soldier (UE5 Manny) running the sword chain I already have:

 ![soldier_sword_chain](https://blenderartists.org/uploads/default/original/4X/f/b/4/fb4cabe8086b56969ae2c486a9d7da66de919cfd.png)

**What I’m looking for:**

- 3–4 one-handed sword slashes that chain into each other, each with a short, controlled step forward (about 30–60 cm, no big lunges)
- 1 clear thrust/stab
- Draw and sheathe sword from the left hip
- Grounded, realistic style. Attacks should also work on the upper body while walking.

**Setup:** UE5 Manny skeleton (UE4 Mannequin is fine, I can retarget). FBX, root motion or in-place.

I already use a sword & shield pack, so I mainly need the missing pieces. I can’t do motion capture myself.

**My questions:**

1. Have you made animations like this, and would you share or sell them?
2. Any tips or workflows for keyframing convincing sword attacks in Blender?
3. Would anyone be open to a small paid commission?

Thanks for any help!
