This Tutorial is supposed to show you how to paint a pretty nice looking eyeball - similar to the one on BlendChar.
Just curious if it is just me, or does following the steps exactly not result in something that looks like the pictures?
This Tutorial is supposed to show you how to paint a pretty nice looking eyeball - similar to the one on BlendChar.
Just curious if it is just me, or does following the steps exactly not result in something that looks like the pictures?
Boy, this tutorial is AMAZING !!! Where did you find it ?
Answering your question: No, I haven’t used THAT tutorial, but I have used eyes textures with a great deal of detail, alike the one on the tutorial.
There is an issue with Blender and eyes textures that you should be aware off.
Most of the time one has to render using anti-aliasing, otherwise the visual artifacts would be too much noticeable… but, when you use AA finer textures detail are somehow lost, for example the texture on the eyes. You can attenuate this by using EXTRA-BIG texture files.
If you are not rendering for animation, another trick is to place the eyes on a separate layer, and have a duplicate of the eye-ball on the same layer where the face is… the eyes duplicate get a shadeless materia with a solid color.
Render the face layer using Anti Aliasing and render the real eye-ball without any AA.
Then, on a 2D program (or with the sequence editor if you master it) overlay both images, using the sadeless color for color-keying.
The problem with the tut is that your pupil actually IS round, not jagged and pointy like the one they show. Aside from that I think it looks cool.
Sombody should translate this in GIMP format.
Photoshop is too expensive for me (besides, I run Linux…)
I use Gimp and the tutorial is crystal clear to me. If you know your way around Gimp then there is nothing to translate… besides, the name of the functions are almost the same on both programs.
I’ve got Photoshop, I was allowed to use it only for school. So I defenly have to try this amazing tutorial.