hey guys! anyone know why hasattr(object,property) isn’t workin in 2.53? is there an alternate way of determining if its a specific object? i’m just looking for a property called event so it doesn’t give me an error every millisecond thanks!
hasattr is indeed deprecated- you’ll want to use object.has_key(property) now.
Any functions that don’t work in 2.5 but did in 2.49 return a deprecation error in 2.49, and suggest the corresponding alternative, the point of which was to help people get used to not using them so they can transition to 2.5. You can also get a list of functions, including deprecated ones, here.
Im getting a has no attribute ‘has_key’ error when i use that one…
import GameLogic as g cont = g.getCurrentController() own = cont.owner objList = g.getCurrentScene().objects mouse = cont.sensors["mouse"] lmb = cont.sensors["lmb"] obj = mouse.hitObject if lmb.positive: for i in objList: if i.has_key("clicked"): i["clicked"] = False elif obj.has_key("clicked"): obj["clicked"] = True
if 'clicked' in obj:
.get() should solve your problems.
if ‘clicked’ in obj: works perfectly! Thanks!