I created this little piece for my blog, in order to see if was I capable of creating a decent glass material using Blender Internal Render Engine, so after some tweakings I came out with this:
I know It isn’t perfect, but I had to move on to another project. I tkinda like the way it looks ( although I’ve seen some amazing glass renders made with cycles).
I made a short tutorial about the whole scene that you can watch here:
Thanks for reading!