I been able to start the movie in blender with pygame but when the movie is over i can’t quit from pygame to blender here my code
import pygame
from pygame.movie import *
#from pygame.surface import *
from pygame.display import *
import sys
def main(MPEG,X =1,playing = 1) :
pygame.init()
m = Movie(MPEG)
pygame.display.set_caption('Dino Rolling')
s = pygame.display.set_mode((1152,864), 0, 32)
disX = 1152/2 - m.get_size()[0]/2 ### surface to display the mpeg XXX
disY = 864/2 - m.get_size()[1]/2 ### surface to display the mpeg YYY
m.set_display(s,[disX, disY])
while playing == 1:
m.play()
pygame.display.flip()
if m.get_busy() == 0 or X > 10000:
playing = 0
m.stop()
### sys.exit() --------> ????
#if __name__ == '__main__' :
# main('C:\C.mpeg')
at the sys.exit() if i use this syntax both pygame and blender would exit
if i use pygame.quit the pygame window wouldm’t quit so how can i get the pygame window to quit ??