Have single object not receive world light

Hey All,

I have very little experience coding, but I have a project where need to have one of my objects (the ground plane) not to receive the HDRI world light that I’m using to light the rest of my scene. I posted in some other places on the forums to see if there were a procedural way to accomplish this, no luck. That got me thinking that perhaps there is a way to write a script which would accomplish my goal.

I’d be extremely thankful for any advice from the community.

Thank you all very much for your time.