I’ve been using 2.49 until recently and have now found trouble adding materials to my objects. It used to be that I would add a material, select some verts, click the assign button and there you would have it- a material on the selection. But with 2.5 I do all the same steps as usual and the whole object turns that color not just where I selected, even if I have the materials assigned to two different vertice groups. Can anyone tell me if there is a new way to do this.
P.S.-
I never figured out how to fully delete a material after its been added. How do you do that?
For what you want to do you need two materials, just as in 2.49.
The first material slot is automatically applied to the whole object when you create it. If you want another material applied to specific faces you need to add a new material slot, set the mateial properties as you want them and then assign that material to the selected faces.
To remove a material, select the faces with that material and assign another material to them.
As I said before, when I assign the new (second) material it changes the color of the whole object from the base material to the newly created one. I.E. no matter how many material slots I add it keeps assigning them to the whole object even when I have multiple groups. Its really freaking me out. Also when you replace a material on a group of verts even in 2.49 that doesn’t completely erase the material data. I’m talking about that material not existing anymore. Thanks for your help.
Figured it out. The thing I see that has changed is that there is a new slot dialog box. After adding the material like you did before and setting it up you then need to add a slot in the dialog box above the material settings while the new material is selected. In my case the new material was to be forever assigned to the whole object and the old one could now be assigned to selections. Weird. Still trying to delete old materials that aren’t assigned to anything. The only thing it says is that it deleted the data link, but the material itself is still there.