Having trouble applying a uv map

I’m having trouble getting the uv map show up on my object >.<

I can get it to work on other things but even if I delete and remake the object I can’t get it to take the texture.

Any help would be greatly appreciated.


I notice you are on “solid” shading. Make sure you have “textured solid” checked under the Display area of the [N]key properties box. If this is not the answer, perhaps you could double check that you have all vertices of the object selected when you assign the texture.

You didn’t say whether the texture was rendering or not, or is that also part of the problem?

That worked like a charm! It wouldn’t show up rendered or un-rendered.

Thanks for the help!

(Double post)