Hi everyone, thx for the help in the past…
I loaded an empty and set view to “1”.
I watched several tuts on modelling guns using images, i’m trying to model the MG81z which looks like this:
however, the only detailed version I could find with a side view was this:
which is the single barreled version.
I started modelling this by starting at the handle, and creating a small box, making it retangular, and extruding,grabbing, and rotating. When changing the angle to make the curve of the handle, I loop cut a few times, and then extrude a tiny bit, then grab the extruded bit and curve it to the desired angle.
when I was done doing the handle, I noticed a lot of artifacts and pieces that don’t line up. When I try and take a small section and connect it to a larger section, I can see tons of jaggys and lines of daylight through the model.
I know practice makes perfect, but I have started again 5-6 times and tried to take my time, however there is maybe a shortcut i’m not getting or a method to manipulate the pieces so it all fits nicely.
I tried smoothing under shaders, and it made it look horrible! Best I could make it look, was just select all then subdivide. I even made sure to delete all doubles. Really frustrated!
I watched maybe 4 pr 5 tuts on modelling a gun, the best one was this one I found.
I tried to mimic this guy but he goes so fast and I don’t know what shortcuts he is using…
best I could do with my handle is here:
(link to my blender file)
Please I would appreciate help on doing this!
I have no idea how to make this easier to construct!
Then I need to figure out how to model the rest of the gun.
my plan is to texture the gun with the same image used to model it, so I want the model to be as close as possible to the image.
Also, can someone tell me how to make holes in the barrel? (just in case I decide not to texture the barrel, but instead make it so you could see through the holes.)
thx so much!