Hi there, I recently created a model for my game in Blender.
The game will be programed in DarkBASIC pro not the blender game engine.
My model consist of the model itself and his armor.
The armor was a separate mesh (I still have a backup with it separate), but then I used Control + J to combine it with my model because programming my game will be MUCH easier with everything as one model.
The problem is when I parent my model to the armature only the base of the model moves not the armor.
Is there a way I can manually set it so my armor pieces move with a certain bone?
Or is there anything that I can do to get my armor to move with my model?
Here are some screenshots (note that the armature is a test armature and I will make the full armature once I know how to get the armor to move with the rest of the model):
Edit: Okay, I just heard of weight painting. I’ll look into this more. I think this might be what I need.