could blender be used to compose such hdr photographs?
the idea is that you make a series of photos with varying exposure time. then they get mixed together in some way. i don’t know exactly how this mixing gets done but the articles i read mentioned you need something like photoshop cs2 which i don’t have.
i guess this could be done with blender’s new compositing system (which supports hdr?) too? does anyone have experience with these kinds of photographs? any ideas?
http://gl.ict.usc.edu/HDRShop/
you can use hdr shop if you run windows. I play with it now and then I have put a series of renders together to make a cg hdri.
…but even if hdr shop turns out to be exactly the tool i need i would be interested if this also would be possible in blender? just curious…
<edit> seems like hdrshop can create a hdr image from an exposure series but is there also a free tool i can use for tone mapping? i have learned now that tone mapping is what i actually want to do… </edit>