Hdri light dump release no. 2

Not sure if this is the right area to post this:

I’m releasing the second batch of commercial hdri images of various lamps to be used inside blender.
these are unedited uncalibrated images in the biggest resolution possible.
Ideally you resize them and tweak their intensities to match each other in a basic render setup.
Also a little blur can help to remove fireflys and noise

https://gumroad.com/products/pvFgZ/edit#

previews (in e-cycles) can be seen here:
http://www.splotchdog.com/index.php?option=com_content&view=article&id=114

btw am I missing something or does the area light texture space is borked so its not possible to correctly apply an image map to it ? (And use MIS on it ?)