Hdri Lighting through walls

So I’m making this bathroom and when i go to light the scene with an hdri it seems as if the walls don’t exist.
Is there any way to make it so that the rays from the hdri only came in trough the window?

Using Eevee and blender 2.8.2

(New to blender)
sorry for typoes (New to english haha)

To me it looks like you haven’t put a ceiling in there. Therefore, the HDR image is reflected through the hole in the ceiling. If you want the light to come through the window only, you have to close the room completely.

No there is a roof on. it just seemes as if object’s cant cast shadows from an hdri

There is no such a thing as shadow for HDRI in eevee.

What you can do is to remove the enviroment lighting or lower it’s strength and add an emission plane outside of the window.

or just use cycles

I forgot to mention that you can also use Irradiance Volume and bake the indirect lighting. I’m not sure if it’s going to solve the issue though.