Head model WIP::


(frenzymedia) #1

I’m starting a new character using the point to point method. I’m using Howard Stern as a subject. Here is where I am right now (just started, this is about an hour of work). Still have lots of detail to add, and I have to figure out how to make long Curly hair. Anyone ever tried Curly hair in Blender?

cheers::bc 8)

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(WAYOFF) #2

did u subvide it a lot because it is much easier to work with less polygone.
The nose is really big.

Try to look at some other peoples wirefram to help.
That is how I am learning.


(frenzymedia) #3

YOur seeing the subSurf Wireframe (set to 2, and smooth) , actually the polygon cage is quite simple. Yes, the nose is big, but so is the subjects That’s actually how it is supposed to look. :slight_smile:

Thanks for checking it out. :smiley:

Does anyone know how to make long Curly hair?

cheers::bc