My friend and I are planning to do an animation together, hopefully, so right now we are putting together the characters and everything. This is my first real UV map, so it took me a while to finish and I can use any tips I can get. Here’s the head right now. It’s pretty much in it’s final stages, just needs some tweaking up and stuff. So I’m asking for some suggestions. My friend, watchthis, I believe his name is, modeled the head. I was aiming for a semi-realistic head, not too fake, but not too real. Here it is:
What I do know about the head that I don’t need criticism about:
- The eyes don’t look real, those aren’t done and won’t be finished until the rest of the head is finished.
- The lip color is slightly off
- He’s bald…we are planning to put a helmet on him so don’t fuss about that.
- There are some spots on the lip. I’ll have to work on getting rid of those later.
My main needs are with the texture itself. Some of the main things I would appreciate some advise about are the beard and eyebrows. I’ll be happy to hear any other advise as well whether on what to fix and/or how to do it.
Thanks bunches,
Nadaklan