healthbar help!

ok, so i have a health bar that goes down when you get hurt , and goes up when you get health. all is GREAT! now, my problem is, how do i get it to go to the scene thats says LOSER! after it gets to zero? i know how to add new scenes, so what logic bricks do i use so that when the health = 0, the scene changes. thanks alot!:cool:
PS! this is in 2.49

use the ‘set scene’ under the ‘scene’ actuator in the logic panel.
you should also connect the actuator with a controller and a sensor.
Hope that helps!

Use the property sensor, set the evaluation to “Equal To” and the value to zero and set the correct property name that holds the health value, hook that up to an AND controller which is connected to your scene actuator.

http://img189.imageshack.us/img189/9044/healths.png

ok, that works but insted of going to a new scene, the loser scene pops up in the middle, and i can still play the game! just with a giant message in the middle! any more help?:spin:

Originally Posted by Hendore http://blenderartists.org/forum/images/ba-buttons/viewpost.gif
Use the property sensor, set the evaluation to “Equal To” and the value to zero and set the correct property name that holds the health value, hook that up to an AND controller which is connected to your scene actuator.

http://img189.imageshack.us/img189/9044/healths.png
ok, that works but insted of going to a new scene, the loser scene pops up in the middle, and i can still play the game! just with a giant message in the middle! any more help?:spin:

Sounds like your setting the loser screen as an overlay scene, check your scene actuator is not set to “Overlay” it needs to be “Set Scene”,

NO! i have it as set scene but the message just pops up in the middle… aww man:(