Another attempt at the floating island concept. Things have changed a bit since “Welcome to Sky Rome”! This time, I wanted to incorporate elements like waterfalls and space lighting; while also providing a realistic atmosphere and “chill” to the mountains up top. It was quite a challenge and took almost a week to finish!
Note the golden waterfalls on the right side. I found it impossible to make the waterfalls properly reflective, as they would just vanish if I made them too glossy. So instead I piped the output of object location into → separate xyz as a factor for shifting between a golden emission texture and a blue one. Basically, the waterfalls shift from orange to blue as they go from left to right, “faking” the lighting and highlights. Left side closeup:
The mist and atmosphere stands out more on the right side, as they are not dominated by the color of the illuminated waterfall. This required a lot of tweaking to get just the right amount of fade and opaqueness. Right side:
An initial try at making the island. I initially wanted to have the stalactites illuminated from below or glowing internally, but eventually decided having them globally illuminated like the mountains looked better. Here’s how it was initially gonna look:
An in progress shot closer to the end:
Let me know what you think!