Hey! thank you all for your kind comments and cool ideas.
I’m making a list of assets I already made to see what I can do for a background.
I realize now I didn’t say anything about the process. Skulls and characters and made with zBrush, the rest is modeled in Blender. All rendered with cycles, obviously.
I have used very ornamented gothic fonts for all the crazy details and extruded them.
Here’s a quick update. I wanted to add more dynamism to the scene, so rotated the camera and exaggerated the focal length to give the impression the car is breaking in into the scene. Though I think it makes the elements a little bit more confusing.
Oh, and modeled an exhaust.