Can someone tell me what I’m doing wrong here. It seems simple enough but I can’t seem to make anything resembling a terrain using height maps.
I’ve looked at a few tutorials that show how to do this but it’s not working for me. Here’s how I’ve been doing it.
1- make a subdivided plane 60x60 - scale it up - apply scale
2- make new material - add texture clouds - map to (uncheck everything)
3 - go to edit mode - select all vertices and then click noise repeatedly.
this should work but it seems like everytime I do this it just raised all the vertices the same height (kind of like stucco) and a very small height at that.
I’ve also tried this same technique using a height map image as well with similar results.
I know it’s simple but what am I doing wrong?
SOLVED
you absolutely can’t scale the grid before applying noise to create the terrain. Even when I applied the scale and then attempted the NOISE it didn’t work.