Height Map questions

Can someone tell me what I’m doing wrong here. It seems simple enough but I can’t seem to make anything resembling a terrain using height maps.

I’ve looked at a few tutorials that show how to do this but it’s not working for me. Here’s how I’ve been doing it.

1- make a subdivided plane 60x60 - scale it up - apply scale
2- make new material - add texture clouds - map to (uncheck everything)
3 - go to edit mode - select all vertices and then click noise repeatedly.

this should work but it seems like everytime I do this it just raised all the vertices the same height (kind of like stucco) and a very small height at that.

I’ve also tried this same technique using a height map image as well with similar results.

I know it’s simple but what am I doing wrong?

SOLVED

you absolutely can’t scale the grid before applying noise to create the terrain. Even when I applied the scale and then attempted the NOISE it didn’t work.

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You can scale the grid, but you need to scale it in edit mode. That way when you TAB out of edit mode, Blender still sees the grid as a 1.0 scaled object.

Put the object in edit mode press A-KEY to select all verticies, then S-KEY to scale up to the size you neeed.