i need heightmaps from my terrains. followed this tut:
but i have a problem: my black-to-white range is too harsh, only black a little, then suddenly bekomes white, not a soft variety like in the tutorial. what could that be?
i have the black-to-white range like here: (but i need the one right next to it)
edit: i have the correct-looking range with alpha:0 in black side, if i remove it i have the wrong looking one, but the height map still is not that good, too less black and too much white, level ranges change too suddenly