# Helios 44-2 - 3D model

**URL:** <https://blenderartists.org/t/helios-44-2-3d-model/1492034>\
**Category:** Finished Projects\
**Tags:** modeling, hard-surface, featured, texturing, lighting\
**Created:** [November 10, 2023, 1:19pm UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034 "2023-11-10T13:19:37Z")\
**Posts on this page:** 12\
**Page:** 1

<div class="post-metadata">

**Author:** ![Tonda\_Chod](https://blenderartists.org/user_avatar/blenderartists.org/tonda_chod/32/736163_2.png) [@Tonda\_Chod](https://blenderartists.org/u/Tonda_Chod)\
**Post date:** [November 10, 2023, 1:19pm UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/1 "2023-11-10T13:19:37Z")

</div>

![helios_04](https://blenderartists.org/uploads/default/original/4X/3/f/7/3f744916e4c54cbac36f00a3141fa2e675882cc6.png)

Model of the well-known soviet copy of the Carl Zeiss Biotar 58mm f2 called Helios 44 in its 44-2 version. It was delivered with Zenit E and Zenit ES: [Film SLR - Zenit-ES model](https://blenderartists.org/t/film-slr-zenit-es-model/1294746)  
I created this model to be a performance-friendly realistic asset for my scenes and for the model of the Zenit ES camera. It is also to be used in scenes with my own camera concept - temporarily called AERO1.  
All lens elements/optical groups are included in the model.  
The model has around 36k polygons.

 ![helios_05](https://blenderartists.org/uploads/default/original/4X/8/a/4/8a49dd2b2c413d14fd5b8ac1e8b67b689a80cbce.png)  
2021  
Blender 2.92, all textures created in Photoshop

 ![helios_03](https://blenderartists.org/uploads/default/original/4X/8/5/4/8542dab74523587eed300767beb55a6fd62bcd16.png)

 ![helios_01](https://blenderartists.org/uploads/default/original/4X/c/3/e/c3ead8010b25b6afa9ce16eb5961ffb010f9b7e1.png)

 ![helios_02](https://blenderartists.org/uploads/default/original/4X/1/4/2/1424a03fe5c55543ed6309f1c76ba989264f2d42.png)

 ![helios_clay](https://blenderartists.org/uploads/default/original/4X/0/5/d/05d10ef89cc093d27e99f012d65eed5d7a2bdedd.png)

 ![helios_optics_model](https://blenderartists.org/uploads/default/original/4X/6/a/e/6ae152722735d6ff8d90c8fa5b6dd4198bb54779.jpeg)

2021  
Blender 2.92, all textures created in Photoshop

---

<div class="post-metadata">

**Author:** ![Tony\_E](https://blenderartists.org/letter_avatar_proxy/v4/letter/t/4da419/32.png) [@Tony\_E](https://blenderartists.org/u/Tony_E)\
**Post date:** [November 10, 2023, 1:32pm UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/2 "2023-11-10T13:32:58Z")

</div>

Just the right amount of wear and grunge, very convincing. Great job!

---

<div class="post-metadata">

**Author:** ![LMalachi](https://blenderartists.org/user_avatar/blenderartists.org/lmalachi/32/1153205_2.png) [@LMalachi](https://blenderartists.org/u/LMalachi)\
**Post date:** [November 10, 2023, 8:28pm UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/3 "2023-11-10T20:28:42Z")

</div>

Very realistic. I had a tough time telling if some of the renders were reference images or not. lol Great job!

---

<div class="post-metadata">

**Author:** ![Engie](https://blenderartists.org/user_avatar/blenderartists.org/engie/32/1006525_2.png) [@Engie](https://blenderartists.org/u/Engie)\
**Post date:** [November 11, 2023, 11:35am UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/4 "2023-11-11T11:35:11Z")

</div>

very nice, but one detail should be changed for ultimate realism. I see you have used noise / voronoi texture to create like the more mat black pattern. Place that with finger prints since that type of noise pattern isn’t looking natural, but finger prints will!

I quess this texture could represent like chipped paint, but then it’s too grunge. IT works great on the part where there is this super tiny bumps like next to the numbers 1611 8 56 5 etc, but on the bigger part with the orange numbers finger prints will finnish the realism I’m sure if you are into realism that is 🙂

---

<div class="post-metadata">

**Author:** ![Tonda\_Chod](https://blenderartists.org/user_avatar/blenderartists.org/tonda_chod/32/736163_2.png) [@Tonda\_Chod](https://blenderartists.org/u/Tonda_Chod)\
**Post date:** [November 11, 2023, 11:49am UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/5 "2023-11-11T11:49:48Z")

</div>

> [@Engie](#):
>
> t one detail should be changed for ultimate realism. I see you have used noise / voronoi texture to create like the more mat black pattern. Place that with finger prints since that type of noise pattern isn’t looking natural, but finger prints will!
> 
> I quess this texture could represent like chipped paint, but then it’s too grunge. IT works great on the part where there is this super tiny bumps like next to the numbers 1611 8 56 5 etc, but on the bigger part with the orange numbers finger prints will finnish the realism I’m sure if you are into realism that is

hello,  
I get your point but actually, this noise pattern is pretty accurate to my real Helios.  
You guessed right that it should represent paint chipping.  
If I’d do it again, I would probably draw my own texture instead of relying 100% on generated texture but this is still a more accurate surface than doing the roughness fingerprints difference.  
It’s an older model of mine and I agree that it could be textured better, but I still believe, that this is the most accurate Helios 44-2 model out there:D  
Thank you for your point!

---

<div class="post-metadata">

**Author:** ![Engie](https://blenderartists.org/user_avatar/blenderartists.org/engie/32/1006525_2.png) [@Engie](https://blenderartists.org/u/Engie)\
**Post date:** [November 11, 2023, 7:32pm UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/6 "2023-11-11T19:32:56Z")

</div>

oh I didn’t know that the paint can chip like that I have never seen camera lens that has so that’s why I thought it looked “fake” though real. on the super little bump it looks real since they can get easily dirty and thus it looks like you have done it 🙂  
Still excellent job!

---

<div class="post-metadata">

**Author:** ![oeykmiih](https://blenderartists.org/user_avatar/blenderartists.org/oeykmiih/32/1137576_2.png) [@oeykmiih](https://blenderartists.org/u/oeykmiih)\
**Post date:** [November 13, 2023, 7:28pm UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/7 "2023-11-13T19:28:17Z")

</div>

damm. great job on this one.

not only the model/texture quality are amazing, the shots are on point and inline with how the marketing team would present it.

---

<div class="post-metadata">

**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [November 16, 2023, 6:00pm UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/8 "2023-11-16T18:00:22Z")

</div>

You’re on the #featured row! 👍

---

<div class="post-metadata">

**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [November 17, 2023, 9:52am UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/9 "2023-11-17T09:52:43Z")

</div>

I featured you on BlenderNation, have a great weekend!

> **[Best of Blender Artists: 2023-46](https://www.blendernation.com/2023/11/17/best-of-blender-artists-2023-46/)**
>
> Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.

---

<div class="post-metadata">

**Author:** ![Adamaf](https://blenderartists.org/user_avatar/blenderartists.org/adamaf/32/489347_2.png) [@Adamaf](https://blenderartists.org/u/Adamaf)\
**Post date:** [November 17, 2023, 3:45pm UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/10 "2023-11-17T15:45:43Z")

</div>

Beautiful! Have you tried putting the lens in front of the Blender camera and rendering through it? 😃

---

<div class="post-metadata">

**Author:** ![Tonda\_Chod](https://blenderartists.org/user_avatar/blenderartists.org/tonda_chod/32/736163_2.png) [@Tonda\_Chod](https://blenderartists.org/u/Tonda_Chod)\
**Post date:** [November 18, 2023, 11:44am UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/11 "2023-11-18T11:44:48Z")

</div>

I haven’t tried that because you can’t just render through the lens - that is not how lenses work. Instead, I would have to capture the projected image. This is not really effective as it introduces a ton of noise. Cycles isn’t really good when it comes to carrying light through multiple lens elements.  
But it is still important to include the optical section to get some nice reflection and depth of the model 😇

---

<div class="post-metadata">

**Author:** ![brano](https://blenderartists.org/user_avatar/blenderartists.org/brano/32/38269_2.png) [@brano](https://blenderartists.org/u/brano)\
**Post date:** [December 15, 2023, 9:49am UTC](https://blenderartists.org/t/helios-44-2-3d-model/1492034/12 "2023-12-15T09:49:31Z")

</div>

This is one of my favorite lens. Very nice job!
