Hellboy - 3d Sculpt

I started this long long time ago, maybe more than a year ago. Did the initial blockout in blender and sculpt too. Then I left it and some time later thought of completing it so I did use a bit of zbrush for the sculpting. I used the vertex paint for the texture and materials.

Rendered the highpoly sculpt in blender because I was too lazy to do retopo and proper texture and also because I wanted this to be just a portfolio piece and not game ready character.

Hope you guys like it. Would love to know what you guys think about it.





The images were rendered in 4k in cycles in blender 5.0. I used light linking on some parts.

Here are my socials if anyone is interested to look at more of my stuff:

Instagram
Artstation
LinkedIn

7 Likes

I love it!

2 Likes

Thank you mate!

1 Like

I featured you on BlenderNation, have a great weekend!