I’m new to posting, but have been visiting elysiun for about a year, and using Blender for 3 years. I wanted to start off by posting a pic of one of my current projects.
The boat is 50’s fishing boat, I got the plans from the internet. It’s modeled using subsufacing, some foreground and background objects are not finished yet. So far 2 weeks work in spare time.
I used Photoshop b/w conversion and some blur effects.
Very nice piece, thanks for sharing! I like how it’s moody and realistic, and stylistic at the same time. I really like the water, and the lighting (quick question: lotsa spots, or radiosity for the GI? I’m guessing the first…). Also the postprocessing is done very well, the contrast is spot-on to my eyes. And I like the foreground blur.
Great Job! I really like the pp you made. The modelling is great.
I do not know if it was intented but it kinda give me a small cartoonish feel. Maybe it’s the lighting that make it look like small toy, I don’t know. Anyway I love the pic! Great job!
I like it, but trust me., this scene will always look cartoony. Clean lines, no dirt, no rust, thick models… looks like a bathtub toy, but I love it… say it was intentional!
This view seems rather orthagonal. Sometimes you can adjust the apparent scale of a scene by moving the camera closer to or further from your subject while adjusting the FOV so as to keep the same general composition.
Other than that suggestion, I really like work here. Nice job.
Very nice work. Nothing to add to what has already been said.
For the radiosity to work, you need to convert the sub-surf to standard mesh. Do this by pressing CTRL+C. then press the Set Smooth button to smooth it back out.
all of the wood looks good, but it is just TOO brandy new! you need to beat it up, something like random vertices, or just SOMETHING! ACK! has a spasm attack EEAAAAVKCKKKK
I agree with some other comments that it looks like it’s on a small scale though, like a toy. It’s the lack of small details that makes it look like this. Everything is too clean and smooth, add small scratches and dents and it will look life-size.
Apart from this I’ve nothing to crit about the model. It’s very well done
yes it does look too “clean” and all, but the modelling is still good and so is the atmosphere.
Just out of curiosity, did you have to do a b/w conversion in photoshop, or could you have set up all of the materials to be grayscales and renederd it like that? would it have looked better or worse? has anyone ever tried this?