Fullback: Bingo. FUBAR is an american acronym meaning Fucked Up Beyond All Recognition. Lovely isn’t it ;o)
It is also the name of my group making movies in school. And this helmet thingie is supposedly going to advance into a anim.
The helmet is not a US helmet, no. I did infact have a look at a whole bunch of helmets, german, japaneese, us. But I just figured none had the shape I wanted, so I just made a dummy mesh until I make a real mesh. To try out the texturing. And as I’ve noticed, Blender has quite a problem with bumpmapping it seams, some places the bumping gets inverted etc. Really really annoying.
Theeth: Yes, my reason for wanting to make a new texture is that I screwed up some layers, so the bumpmap is really just a pseudo map. You know, take col map, make grayscale and play with levels for a while ;o)
Anyhows, glad I got the comments I did. Makes me think that a more planned approach would be nice ;o)