Help, alpha clipped materials render strange and fuzzy since a few versions into 3.2

the last one with old behaviour is from april 10. …

seems like alpha clipped textures will be depricated ??
the clip threshold slider doesnt do anything anymore either,

seems like alpha clipped just uses alpha hashed instead , theres no shader recompile between these two and behaviour is identical …

this sucks obviously , almost all my scenes break becasue alpha clipped was the only one playing nicely with grease pencil

3.2 is an experimental release as of now. Don’t use it for real work, and don’t complain when it doesn’t work as expected or breaking your scenes. Instead, please consider filing a bug report, giving exact details and steps to reproduce the problem. Then, developers will know such a bug exists, and can possibly fix it before the version is released.

For more information on how to report a bug, read this wiki page:
https://wiki.blender.org/wiki/Process/Bug_Reports