I am just having trouble exporting a Direct X animation. I connect group vertices to bones, I use armatures, I choose “export animation”–no matter what I do, I can only export the mesh, not the animation. I’ve looked at several examples and still can’t do it.
Does anybody know of a tutorial that I can start out fresh on? I need a tutorial that will describe modeling and animation and end with exporting to DirectX. (I use version 2.43) I need it to teach me these steps in order, even though most of these I’ve mastered:
- Make a model to be animated
- Add bones
- Connect bones and model
- Create key frames for animation
- Export DirectX animation
If there is no such tutorial, is there someone who could teach me from the beginning? Help would be greatly appreciated!!
-Rebma Boss