I unchecked anti-aliasing under render but by textures are still blurry, can anyone tell me how to fix this?
antialiasing is referring to the objects edges, and the image that you have provided shows that there is no antialiasing on the objects edges.
what you are looking for is material interpolation… in your texture settings (assuming your using blenderrender) look a the image sampling options, turn off interpolation
I turned off material interpolation, but I still get the blurred textures, how can I fix this?
use higher resolution images
Yes, but there’s got to be another way too.
well, not really. if the problem is low resolution images, then no amount of blender magic will fix it.
I got it fixed before… I just don’t know what I did.