Hello. I am trying to create a waterfall scene that looks like this.
There is a problem though. I have an inflow object on top of the waterfall shown in the image below. All of the other objects are set as obstacles aside from the domain. I hit bake and blender bakes the simulation, but when I try to play the simulation in the viewport, the fluid does not flow. It just stays in one place. It does not even fall when I have gravity turned on. Yes, the obstacles have a volume initialization of both, not shell or volume in case you were wondering.
Can someone please give me some ideas on how to get the fluid to flow down the waterfall? Thx.