[Help] Fluid simulation : Two colors for 2 inflow ?

Hello,

I’m trying to make a simple “paint splash”. I would like to make two fluids collide with each fluids having a different texture.
But in a domain simulation I can only set one texture for the fluids.

What should I do ?

Best regards,

rXp>!<

You may want to consider particles in fluid mode instead.

Or use the Smoke Simulator, if possibile, it supports different colors for multiple inputs.

Thanks, I will check out the particles system for the fluid.
For now I made a texture with displacement noise and ramp color. It gives a good random color but a drop of paint can be 2 colors which is not great.