I’ve been trying to rig this model of a Pokemon trainer for some time now, I’ve tried everything, from making the rigs myself, to using rigify and blendrig. All of them lead to bad looking rigs that just wont bend right, or end up shrinking. Weight painting doesn’t help. How can i get this model to work. Thanks in advanced.
you could try using a mesh deform modifier which works more like a lattice. You can then rig the control mesh. I believe it was used extensively in big buck bunny.